Overview
Brand
Daft Punk
Client
Daft Punk
Technology
Unreal Engine
Platform
YouTube
Industry
Entertainment
A love letter to Daft Punk
A new video for Daft Punk’s “Contact” is out now! Made in collaboration with Epic Games, the visual builds on the world we created for The Daft Punk Experience, which launched in Fortnite on September 27.
In the opening sequence of the game, players are launched through a portal into a kaleidoscopic audio-visual odyssey before arriving in the Daft Punk Experience. The “Contact” video follows the two Daft Punk robots as they embark on that same journey themselves – drifting through space toward a mysterious flashing signal that pulls them into an emotional, high-intensity voyage filled with nods to moments across their career.
While the initial in-game experience was built for real-time interactivity, we were able to leverage the source assets and creative direction to produce a final, high-quality render. We adjusted the lighting, camera work, and effects to enhance the narrative for a passive viewing experience, ensuring the emotional impact was retained. Throughout this process, we worked closely with the Daft Life team to ensure every frame honored the band's legacy and aligned with their creative vision for the music video.
“This video is a tribute, a love letter to the duo that introduced me and so many others to electronic music. Daft Punk holds immense meaning for countless people, and even our crew found ourselves getting emotional while designing this sequence. We wanted to express how music is a driving force of the universe – “Contact” is both a journey through Daft Punk’s legacy and an ascent through the sonic building blocks that shape our human experience.”
Symbolic of both beginnings and endings, “Contact” closes Daft Punk’s landmark final album Random Access Memories, while serving as the opening sequence of The Daft Punk Experience. On 25th October, Daft Punk’s Thomas Bangalter opened his surprise DJ set at Paris’s Centre Pompidou (as part of the Because Beaubourg celebration) with the track, underscoring its enduring resonance. The event, which drew over 40,000 attendees across two days, marked the 20th anniversary of Because Music and the Centre Pompidou’s five-year closure for renovations - a fitting moment of transition as Daft Punk’s legacy continues to evolve.
Produced by Epic Games & Magnopus
Magnopus:
Music Video Written & Directed By: Addison Herr
Executive Creative Director: Daryl Atkins
Creative Director: Josh Randall
Art Director: Emerick Tackett
Animation Director: Mike Ryan
VFX Artist: Aaron Kaminar
VFX Arist: Gabriel Santos
3D Artist: Sarah Hudson-Semple
Technical Artist: Hugh McCollum
Technical Artist: Stacy Li
Technical Artist: Justin Sado
Audio Designer: Garrett Hickey
Technical Audio Designer: Robin McGovern
Engineering Lead: Derrick Canfield
Engineer: Tahnee Smith
Engineer: Rittikorn Tangtronchit
Executive Producer: Daisy Leak
Producers: Ashley Bravo, Brett Skaggs
Epic Games
Senior Director, Game Development, Alex Rigopulos
Lead Producer, Paul Murphy
Senior Producer, Lauren Recchia
Engineering Director, Greg Paull
Lead Gameplay Programmer, Corey Novich
QA Lead, Will Widen
Director, Strategic Partnerships - LEGO, John Buzzell
Magnopus
Executive Creative Director, Daryl Atkins
Creative Director, Josh Randall
Creative Director - Concert & Intro Sequence, Addison Herr
Creative Director - LEGO, Dan Taylor
Art Director, Emerick Tackett
Art Director - LEGO, Ian Palmer
Art Director - Concept, Tom Barlow
Lead Artist, Sarah Hudson-Semple
Lead Artist, Tony Kwok
Lead Artist - LEGO, Tunde Glover
Lead Lighting Artist, Attar Sagoo
Artist, Jaewon Rim
Artist, Justin Sado
Artist, Maggie Zhu
Artist, Stacy Li
Artist, Zi Meyer
Concept Artist, James Yun
Lead Technical Artist, Hugh McCullom
Lead Technical Artist - LEGO, Ross Beardsall
Lead Animator, Lee Brown
Lead Animator, Mike Ryan
Lead Animator, Susie Wright
Technical Animator, Sidney Olluyn
Magnopus
Animator, Anael Saint-Jean-Vidal
Animator, Ciara Borgards
Animator, Melik Malkasian
Rigging & Mocap, Gabriela Montes
Lead Designer, John Sahas
Level Designer, Daryl Kimoto
Level Designer, Thomas Wilson
Designer, Ben Cornaglia
Designer, Gladeline (Gladel) Rufo
Designer, Nick McClure
Graphic Artist, Ji Young Han
Engineering Lead, Derrick Canfield
Lead Engineer, Tahnee Smith
Engineer, Dean Giddy
Engineer, Harrison Pettus
Engineer, Michelle Shyr
Engineer, Noah Pinales
Engineer, Rittikorn Tangtrongchit
Engineer, Scott Holman
Lead Technical Audio Designer, Robin McGovern
Lead Audio Designer & Engineer, Garrett Hickey
Audio Designer, Alyssa Fabian
Lead Producer, Ashley Bravo
Project Manager, Brett Skaggs
Lead Producer - LEGO, Jon Eardley
Lead Program Manager - LEGO, Pam Peterson
QA Lead, Matthew Alcala
QA Lead - LEGO, Amy Poyner
Quality Assurance, Connor White
Quality Assurance, George Stabler
Quality Assurance, Liam Roberts
Magnopus studio operations
Director of Technology, Sam Birley
Lead Engineer, Maria Nerla
Director of Design, Dana Dispenza
Managing Producer, Keith Michaelis
QA Manager UK, Kirsty Pinkerton
QA Manager US, Justin Schriefer
Director of Studio, Ceri Llewellyn
VP of Studio, Daisy Leak
Special thanks
Agora VFX
ImageFlux
Item42
MPM25
No Ghost Limited
Renderstorm
Territory Studio
Tuatara
Virtuos
WE GOOD Studio
Mocap Talent, Phil Tomlinson
Mocap Talent, Chanel Thompson
Mocap Talent, Frandiego Veloz
Mocap Talent, Carter
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