Daft Punk Experience, Fortnite

Overview

Brand
Daft Punk

Client
Fortnite

Technology
Unreal Engine

Platform
Fortnite

Industry
Entertainment

Think about the first time you heard Around the World. The rush of One More Time. The way Get Lucky could light up a whole night. Daft Punk’s music isn’t just songs – it’s memories, moments, and pure magic. We were tasked with capturing that magic in a new experience mode for Fortnite Festivals. No big deal… right?

The Daft Punk Experience is a sonic and visual voyage through the minds of one of the most iconic and inspiring acts of the last 30 years. We brought it to life with multiple themed rooms, where players could remix music, battle robots, create a LEGO music video, and dance ‘til dawn.


It was an absolute privilege to bring this bold, one-of-a-kind project to life with Epic Games and Daft Life. We hope we did the fans proud, brought new players to the music, and had everyone humming, tapping, and singing along well after they logged off.

Magnopus

Executive Creative Director, Daryl Atkins

Creative Director, Josh Randall

Creative Director - Concert & Intro Sequence, Addison Herr

Creative Director - LEGO, Dan Taylor

Art Director, Emerick Tackett

Art Director - LEGO, Ian Palmer

Art Director - Concept, Tom Barlow

Lead Artist, Sarah Hudson-Semple

Lead Artist, Tony Kwok

Lead Artist - LEGO, Tunde Glover

Lead Lighting Artist, Attar Sagoo

Artist, Jaewon Rim

Artist, Justin Sado

Artist, Maggie Zhu

Artist, Stacy Li

Artist, Zi Meyer

Concept Artist, James Yun

Lead Technical Artist, Hugh McCullom

Lead Technical Artist - LEGO, Ross Beardsall

Lead Animator, Lee Brown

Lead Animator, Mike Ryan

Lead Animator, Susie Wright

Rigging & Mocap, Gabriela Montes

Technical Animator, Sidney Olluyn

Animator, Anael Saint-Jean-Vidal

Animator, Ciara Borgards

Animator, Melik Malkasian

Magnopus

Lead Designer, John Sahas

Level Designer, Daryl Kimoto

Level Designer, Thomas Wilson

Designer, Ben Cornaglia

Designer, Gladeline (Gladel) Rufo

Designer, Nick McClure

Graphic Artist, Ji Young Han

Engineering Lead, Derrick Canfield

Lead Engineer, Tahnee Smith

Engineer, Dean Giddy

Engineer, Harrison Pettus

Engineer, Michelle Shyr

Engineer, Noah Pinales

Engineer, Rittikorn Tangtrongchit

Engineer, Scott Holman

Lead Technical Audio Designer, Robin McGovern

Lead Audio Designer & Engineer, Garrett Hickey

Audio Designer, Alyssa Fabian

Lead Producer, Ashley Bravo

Project Manager, Brett Skaggs

Lead Producer - LEGO, Jon Eardley

Lead Program Manager - LEGO, Pam Peterson

QA Lead, Matthew Alcala

QA Lead - LEGO, Amy Poyner

Quality Assurance, Connor White

Quality Assurance, George Stabler

Quality Assurance, Liam Roberts

Magnopus studio operations

Director of Technology, Sam Birley

Lead Engineer, Maria Nerla

Director of Design, Dana Dispenza

Managing Producer, Keith Michaelis

QA Manager UK, Kirsty Pinkerton

QA Manager US, Justin Schriefer

Director of Studio, Ceri Llewellyn

VP of Studio, Daisy Leak

Special thanks

Agora VFX

ImageFlux

Item42

MPM25

No Ghost Limited

Renderstorm

Territory Studio

Tuatara

Virtuos

WE GOOD Studio

Mocap Talent, Phil Tomlinson

Mocap Talent, Chanel Thompson

Mocap Talent, Frandiego Veloz

Mocap Talent, Carter

Epic Games

Senior Director, Game Development, Alex Rigopulos

Lead Producer, Paul Murphy

Senior Producer, Lauren Recchia

Engineering Director, Greg Paull

Lead Gameplay Programmer, Corey Novich

QA Lead, Will Widen

Director, Strategic Parnerships - LEGO, John Buzzell

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