Mission: ISS:
Immersive VR Experience

Overview

Brand
NASA

Client
Meta

Technology
Virtual Reality

Platform
Oculus / Meta VR Headset

Industry
Education Entertainment

Release Date
March 2017

Awards
Television Academy
VR Awards

Introduction

Every person on the planet, young and old alike, has wondered about our place in the universe.

The idea of space creates a deep yearning for answers and experiences in all of us, and it serves as a common, unifying thread for humanity. Mission: ISS promotes this commonality through thrilling immersion.

The VR experience features realistic and intuitive navigation, helpful advice from Mission Control, and compelling and visceral science-related content.

Mission: ISS is an impressively detailed view of life in zero gravity”

-Paul James, Road to VR

The brief

NASA wanted to bring the magic of space travel to everyone.

The solution

Mission: ISS lets users explore the International Space Station in detail and understand what it’s like to be an astronaut in a way that’s never before been possible.

Based on NASA models, and honed with input from astronauts who have lived in space, Mission: ISS recreates the International Space Station in painstaking detail. Users can experience how to move and work in zero-gravity, use space tools, dock a space capsule, and take a spacewalk. 

Real astronauts provide a sense of presence through instructional video clips. With strong STEM-related themes, anyone can take part in experiments and actual missions on the station. 

Since the experience is fully immersive, users feel a sense of weightlessness that can only be felt in VR, similar to what astronauts feel... a fact that Mission: ISS’s astronaut advisors confirmed. (In fact, more than one said it was like making a return trip!)

The impact

VR experiences are ideal for taking users to places that are too dangerous or too expensive to go; with that in mind, Mission: ISS was made to remove those barriers—literally anyone with a VR headset can get a taste of space exploration.

Mission: ISS is a non-profit initiative. It is freely available on Meta’s Quest store and has been demonstrated at science exhibits, international conferences, fairs, and exhibitions across North America and Europe to wide acclaim.

Discover similar projects from Magnopus

Let’s build tomorrow, today.

Ready to unite the physical and digital in new ways? We’re here to turn your vision into a reality.

Oculus

Product Manager Amaresh Kollipara

Producer Kevin Field

Developer Strategist Isabel Tewes

Associate Producer Dorian Dargan

VP And General Manager Laird Malamed

Head Of Experiences Colum Slevin

Executive Producer Yelena Rachitsky

Project Manager Kat Bachert

Production Coordinator Christina Tanouve

Audio Director Tom Bible

Senior Sound Designer Paul Stoughton

Communications Andrea Schubert

Legal Tyler Mah

Legal Shelly Mcgee

QA Engineering Manager Danny Oleson

Senior QA Analyst Jeremy Powers

QA Analyst Scott Smith

Special Thanks

Commercial Space Consultant David Knight

Composer (Additional Material)

Scott Dugdale

Video And Image Content Provided Courtesy Of NASA

Additional Video And Image Content Provided Courtesy Of ESA

Docking Video By Chris Hadfield © Canadian Space Agency, 2014

Oculus, Oculus Touch, The Oculus Logo, Mission: ISS, And The Mission: ISS Logo Are Trademarks Of Oculus VR, LLC

Copyright © 2017 Oculus VR, LLC. All Rights Reserved

Full Credits

Magnopus

VR Director Ben Grossmann

VR Producers

Daisy Leak

Adrian Sciutto

Lead Software Engineer David Swift

Lead Mobile Engineer David Barilla

CG Supervisor Derek Blume

3D Real-Time Supervisor Luke Schloemer

Lead Animator Kalan Ray

Lead Environment Artist Sung Wook Jang

Art Director Alex Nice

Executive Producer Magdalena Wolf

Production Coordinator Kelsey Wong

VR Tech Supervisor Lap Luu

System Administrator Caio Andrade

Production Assistant Sabrine Allen

Software Engineers

Chris Chavira

Bobby Speck

Zo Douglass

Sally Slade

Digital Artists

John Enney

Xavier Gonzalez

Yong Park

Emerick Tackett

Brian Magno

Sam Knudson

Eduardo Borrego

Elaine Ho

Marcos Shih

UI/UX Designers

Jenny Yoon

Claire Savage

Haezeline Go

Teresa Fitzgerald

Quality Assurance

Grant Marzette

Andre Gusmâo

Jon Querido

Formosa Interactive

Vice President, Creative Services Paul Lipson

Senior Sound Supervisor Kristoffer Larson

Manager, Production Finance & Operations Janet Rankin

Sound Design And Integration Alex Johnson

Sound Designer Michael Finley

VO Services

Mission Control Sean Chiplock

Voice of ISS Larissa Gallagher

Casting Director Jamie Mortellard

Editorial Supervisor Daniel P. Francis

Editorial Manager Duncan Brown

Senior Project Manager Erica Mehallo

Quality Assurance Chad Bedell

Composer Laura Karpman

Engineer David Natale

Engineer Tyrone Forte

Editor Paul Fonarev

Editor Garrett Montgomery

Editor Bob Rankin

Editor Brett Rothfeld

Production Assistant Julian Nicholson

Production Assistant Angela Muscariello

Mobile VR Port

Turn Me Up Games

Executive Producer Scott Cromie

Producer Bert Jennings

Audio Director Evan Glesener

Art Director Michael Coronado III

Betashapers LTD

Producer Alexey Menshikov

Project Manager Bogdan Repekh

Software Engineers

Serguei Ivantsov

Anatoly Kondratyuk

Vitaly "Madmax" Maximov

Anton Masnyi

Digital Artists

Ilia Lukianov

Michael Korshunov

Alexander Kravchuk

Yuri Kholodilov

Additional 3D Artwork

Red Dot Studio

Kirill Tischenko

Andriy Tishenko

Previous
Previous

Westworld Season 4: Real-time Environment Buildout

Next
Next

Dubai Expo 2020: Cross-Reality Experience