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OKO

The cross-reality, cross-device platform for creating and operating Connected Spaces.

OKO is a suite of interoperable apps, built leveraging the Connected Spaces Platform (CSP) and integrated with our Cloud Services (MCS). We think it’s best described as a spatial intelligence ecosystem, and anyone can create an account for free.

The apps are interactive, persistent, and connected; synchronized across realities. Due to CSP's core focus on interoperability, they communicate seamlessly with one another, despite being built in different engines, tech stacks, and languages. Three are publicly available (but we have more client applications in private beta).

What is OKO?

Roadmap
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Release notes
  • The app leverages CSP's TypeScript API, providing users a frictionless way to access or even build their own spaces on any device, anytime, anywhere.

  • The plugin is built on top of CSP's C++ API. This allows experienced Unreal users to create best-in-class content with the tools and workflows they're already familiar with, and easily sync that content into OKO spaces.

  • The app captures reality and supports co-presence through AR.

  • High-performance Cloud Services to power all the above.

Enhanced with Google AI

We're continuously integrating next-generation capabilities to enhance the way you interact with and build spatial experiences. Our collaboration with Google AI introduces powerful, generative features directly into OKO Web, with AI features coming shortly to the Unreal Plugin and iOS app. 

AI-powered scripting (Gemini Integration): Accelerate development by generating complex, OKO-compatible scripts for your space using simple natural language prompts, thanks to our new Gemini AI scripting tool within OKO Web.

Generative scene visualization: Rapidly explore and visualize creative concepts by sending AI prompts combined with camera mode snapshots to instantly generate an imagined view of your scene directly within OKO Web.

Third party integrations.

From pages to spaces: the internet’s evolution and a new era of interoperability.

Check out this article in which Director of Technology, Sam Birley, delves into the evolution of the internet and how our Connected Spaces Platform and OKO are shaping its future.

Our Google partnership

“OKO is not a game engine like Unreal or Unity. It’s not a DCC tool like Blender or Maya. It’s not an open-source editor like Godot or even an asset sharing platform like Fab. OKO is a suite of entirely interoperable apps that enable creators to build things like digital twins, virtual production scouting, and cross-reality events.”