As Director of Technology at Magnopus, Sam provides technical oversight and direction, leading the development of cutting-edge platforms and applications. His leadership extends beyond technology, driving departmental growth, staff development, and retention, fostering a culture of innovation and excellence.

Sam also plays a key role in customer and client relationship management, collaborating with partners to deliver world-class solutions. His expertise in game engine architectures and programming languages (including C++, C#, Python, and JavaScript) enables him to bridge the gap between creative vision and technical execution.

With over a decade in the games industry, Sam Birley brings deep expertise in real-time game engine development, having spent seven years focusing on backend systems. His meticulous attention to detail ensures that every experience he builds is both technically robust and visually stunning.

Throughout his career, Sam has contributed to some of the industry's most recognized titles, including Battlefield 2: Modern Combat, Halo Wars 2, Alien: Isolation, Suicide Squad: Kill the Justice League, and Arkham VR. His work spans high-performance applications, graphics programming, and full-stack platform architecture, making him a vital force in shaping immersive and interactive experiences

Sam Birley

Director of Technology


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